Chapter 4 Outline

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Modified: 5 April 2006, 11:20 AM   User: Sylvia Currie  → photo of me taken by a short person :-)

Chapter 4 Outline

Designing Your Course

A. Can you Make Patterns from Clouds?

  • Why design a course? The importance of structure in a virtual environment -- or not?
  • Alternative approaches to design (e.g. Systems, Constructivist, Linear, Non-Linear)
  • Agreeing on a model e.g. ADDIE?

B. What are the Roles of the Design Team?

  • An ideal team
  • Content expert
  • Content writer
  • multimedia developer
  • editor
  • instructional designer

C. Who's the Audience?

  • Level of prior knowledge
  • Age (does it matter?)

D. How do we move from Concepts to Mapping?

  • Begin by creating a concept map -- to identify ideas that need to be put across
  • Linking and sequencing concepts
  • Course mapping:
    • outcomes
    • resources
    • activities
    • evaluation

E. Why should we consider eLearning Styles?

  • Readiness for eLearning
  • Some checklists for readiness, e.g. Guelph U

F. How does eTeaching Style affect design?

  • Some well-respected models and instruments
  • How your teaching style affects your design

G. How important is the Packaging? 

  • Deciding on Units of study
  • Structure
  • Sequence
  • Flow
  • Pacing
  • Tone
  • Coherence
  • Consistency
  • Navigation
  • Colour
  • Fonts

H. Conclusion