Value Creation Stories

Re: Value Creation Stories

by Therese Weel -
Number of replies: 2

I was thinking along the lines of the world of warcraft definition

Guilds are teams of players who share similar goals or play styles. A guild that fits your needs will sweep your enjoyment to a whole new level. It's like gaining a pool of automatic friends. Your guildmates are the folks who can group with you, craft items for you, lend directions and advice to you, loan you a few gold when things are tight, and keep you company in guild chat or Vent as you quest your way through the levels. 

This morning,  I awoke with  some fresh thoughts about the <not so successful > transition from   'OOC's to M'OOCs 

I'll need some time to collect those thoughts in a meaningful way.   

I'll be back. 
T

 

In reply to Therese Weel

Re: Value Creation Stories

by simon fenton-jones -

I couldn't help, with all this talk about guilds, but throw this one in from one of my 'economy' sources.

There's quite a lot of talk around the global traps about Virtual orgs, the form of (open) governance they might take, and how they might be sustainable. I did like Therese's description of scope = a  guild meeting, geek fair and  pioneer school rolled into one. For me it's the next step after a FB or LinkedIn (etc, etc) group. At least we have a half decent tool, and a fantastic moderator. (3 cheers for Sylvia)

I think the next step after this is something like sitepoint, where a global group of moderators collaborates to support a community of practice - (in this case) people want to learn aboout web design, coding promotion, etc. - where moderators can monitor the "reading rooms" and see where the community's interest lies. i.e. number of readers 'viewing'.

The value added comes, as usual with all new media, in aggregating disciplinary peers' discussion, events, etc and reducing the duplications between (English speaking) institutions around the world.

In reply to simon fenton-jones

Re: Value Creation Stories

by Therese Weel -

So, I was thinking of James Burke and his BBC series Connections. I can hear his velvety voice tracing the evolution of sharing stories around the campfire to the modern day "MOOC".

It's my hope that "MOOC's" become an evolutionary dead end.

I was disappointed with CCK08.  I remember my eyes aching from reading a barrage of angry posts about whether George Siemens' Connectivism idea was a learning theory. The energy of the place was loud and obnoxious. To add to the joy, my user profile was screen snagged by someone and added to flicker.

I don't blame the hosts for the behavior of the students. Although, I didn't see much in the way of moderation. It was chaotic and unwieldy.

If it represented a "real" course it would be a first year lecture hall experience, with no lecturer.  Picture it.

  • People are "engaged"  in a clamour of social chatter.
  • Paper balls are being hurled around the room.
  • The garbage is piling up and starting to stink.
  • A couple of ideological thugs start mixing it up in the hallway.
  • Some opportunists hijack the A/V system and begin to prostheletize their myopic crap to the dumb masses.  
  • And finally, the administrators of this post secondary sausage factory, silently watch via CCTV and do not intervene.

No thank you.  

Things did improve with change11 and the move to an online conference model. I could focus my time and attention on the sessions that were of interest to me. The live midweek sessions were small enough to interact a little with other participants.

It was a conference - not a course and not very different from the thousands of online conferences underway right now.

Regular attendees (ie people from the community) stepped up to provide human commentary, evangelical services and critiques.

And so we are nearly back to communities with crowd sourced seminars.

How about that?

We are nearly back to  Bologna - before the tail started wagging the dog.

I'll stop here ...